Moonday, 1 Desnus, 4723
What the fuck am I doing? I'm sitting here in the Wise Piper Inn, with my magic sword, stowing away the potions of strength and healing that I purchased, as I prepare to go forth and fight monsters, where I will most assuredly go berserk.
This is my father's life. I traveled thousands of miles to get away from this, to be a scholar. I came here to Belhaim to try to salvage my academic reputation. And now I am gearing up for battle like some viking! I even gathered woad by the river for war paint. Am I going mad?
I suppose I should summarize my day. After our conversation with the baroness, we all went our separate ways to equip ourselves for the coming quest. I went to the potions shop, where the very strange lady there sold me a potion of strength and two moderately powerful potions of healing. She seemed to have left something bubbling too long and had to run to the back of the shop. There was an explosion but she assured me she was fine. I am a little concerned by the fact that the potions lacked labels. Not that I should have been buying them in the first place.
I met Knives down by the river, where for some reason—tradition?—I was gathering woad leaves. Knives was washing her mithral daggers in the water. She said she had them enchanted at the temple of Shelyn, but there was a weird look in her eyes when she spoke about it, like she was bothered by something. She was holding the daggers like they were unclean. Perhaps the enchantment left some oils behind? She was going to try washing her chain shirt, but I persuaded her to let Aldern use his magic to clean it.
As if he was summoned, the wizard arrived. He'd just come from the House of Abadar, where he had opened an account to save his money. He wouldn't shut up about it, or about the silly heat-sensitive mug that they gave him. He looks really cute when he is excited, but Knives and I couldn't help but tease him over his officiousness. (We're still teasing him because he won't. shut. up. It's adorable.)
It was as we trekked back to the inn to meet with Lennox that this existential crisis started to set in. I'm a scholar, not a warrior. How did I let myself get so side-tracked?
Knives is starting to get drunk. I'd better set this aside to keep an eye on her.
Must write notes for self in morning. Knives—not merchant! Was lying whole time. Ran from gangsters in Oppara who wanted make her a prostitute to pay back father's debts. Very sensitive about appearance—which makes no sense. She was going to rob us when we first met! But now she's happy adventuring with us & making gold. Aldern is an ass.
Told them I didn't know what the fuck I was doing adventuring. Knives and Lennox encouraged me, Aldern said I'd find all sorts of creatures to write about. I started drinking. Drank a lot. Think I told them about Marcio, leaving university. Last chance.
Aldern got me to do something called karaoke. Very fun. Walked me up to my room after. Aldern is a gentleman. So pretty and tastes nice.
I will feel like shit tomorrow.
Toilday, 2 Desnus, 4723
There's another dragon! Tula Belhaim's relics will be put to good use after all. But I'm getting ahead of myself.
I awoke late, feeling like shit as predicted. I finished brewing the woad dye over breakfast and stowed it away for later. Aldern teased Knives about her admission from last night. I don't think she remembers much. I don't either, really, aside from what's in my notes, which aren't exactly reliable.
After we'd finished our pancakes, we set out for the monastery. I tried to take us through a short cut, but the hangover threw off my sense of direction. So Aldern tried to help get us back on track, but was looking at his map upside down. We kind of wasted several hours. I wish Tagnus were here to find the path, but I'm glad he didn't see our fuck ups. At least, I think he didn't. We still don't know how that gem works.
Eventually, we approached the monastery grounds. I applied the woad to my face in the viking style, while Knives went in for a closer look. She gave us the rough layout of the perimeter, as well as the fact that the entrance was guarded by kobolds.
While the rest of us were brainstorming a plan, that cocky fool Aldern just started striding towards the entrance. I hurried after him to make sure he didn't get himself killed, which is exactly how things started at the wraith tomb. Knives, Lennox, and Maffei followed stealthily after us.
These were some especially stupid kobolds, and we were able to talk our way past them by posing as people bringing the ransom. They directed us to the "pet human." We found him in the courtyard of the monastery, the same strange man with the bright red hat that we saw at the auction trying to get the forbidden books.
It turns out this is Azmur Kell, one of the missing druids. His pregnant wife is being held hostage to compel his obedience, but when we assured him of our intent and ability to vanquish his master he agreed to help us. The information he shared was quite enlightening.
The architect of Belhaim's woes is a young green dragon who has assumed the name and mantle of the dead Aeteperax. The green dragon is obsessed with something called the Dark Tapestry, which is inhabited by sinister alien beings. The monks who once dwelt here shared the obsession, hoping to use knowledge from the Dark Tapestry to reach enlightenment. Instead, they called something forth that destroyed them several hundred years ago. Now the False Aeteperax is continuing their work.
The dragon has gathered a number of powerful lieutenants, most of whom reside here in the profaned monastery. There's an alchemist and a lunar naga. There is also a missing key to the locked chamber where the monks did their summoning. The dragon relies on magic potions from the monk to turn ethereal and simply seeps into the room. The key might be with the abbot of the monastery, whose body was never found.
The green dragon also apparently fears the use of its true name. Discovering the name could give us an advantage when we confront it. (The False Aeteperax does not dwell here, but rather in a cave in the mountains.)
The druid Azmur has agreed to surreptitiously help us, and can be contacted by dropping leaves in the monastery fountain. I have promised to return his wife to him. I hope I can deliver.